We are investigating an uptick in matches moving sluggishly (slomo servers). Our investigation indicates players began seeing more slomo servers around April 10. We will provide updates as soon as they are available and appreciate your patience.
INVESTIGATING:
We are looking into an uptick of matches moving sluggishly (slomo servers). Our team's investigation has already revealed that players likely started seeing an increased rate of slomo servers on April 10th. We will continue to work on this issue and will inform you all when we have an update. Thank you for your patience.
Apex Legends received a quick bug-fix update. The 28.1 Battlepass Badge now continues beyond level 60 as intended, and the Zero Strike skydive emote image now displays correctly. However, these fixes were reverted due to ongoing issues with badge progression, and another solution will be shared later.
Hey all, we just pushed a couple of quick bug fixes
FIXED:
The 28.1 Battlepass Badge now continues beyond level 60, as intended.
Zero Strike skydive emote image now displays correctly.
\[Update @ 5:58 PM PT}[/p]
We've had to revert these fixes as there are still issues with badge progression.
We'll come back with another solution later on, and share more info when we have it.
Quick fixes and adjustments: re-enabled the Horizon skin that was causing crashes. Hemlock: base damage lowered to 22 (from 23), magazine size reduced by 2, and Trophy Systems now intercept Breach Charge. P2020 base damage increased to 24 (from 23); Dev Note explains Elite Hemlok's dominance and balance changes, along with a small P2020 buff for the secondary slot.
We just pushed the following quick fixes and adjustments for you all:
✅FIXED:
- Re-enabled Horizon Skin that was previously causing crashes.
🛠️ADJUSTED:
HEMLOCK
- Decreased base damage to 22 (was 23)
- Decreased magazine size across all tiers by 2
- All Trophy Systems should now properly intercept Hemlok's Breach Charge
P2020
- Increased base damage to 24 (was 23)
📝Dev Note: The love for the new Elite Hemlok has been awesome, and it's clear it has become the dominant weapon in the meta over this past week, both in win rate and popularity. It's starting to fly a little too close to the sun, so we are bringing down it's base damage and damage per mag potential. To go along with this, we are giving the P2020 one extra damage to spice up your secondary weapon slot.
In Apex Legends, there was a temporary matchmaking outage affecting multiplayer games. The team is investigating and will provide an update when possible. The issue is now resolved; players can return to games. Thanks for your patience.
We're aware that players are unable to matchmake and get into multiplayer games at the moment.
We're looking at the issue and will provide an update when possible.
\[8:31 AM PT]
This issue is now resolved and players can get back into games as usual. Thanks for your patience!
A new update is live with fixes across audio, visuals, and stability, including changes to Gibraltar's shield and several weapon/ability interactions. Octane receives adjustments: Daredevil no longer has Fast Reloads, Stim Surge max time is extended to 6s, and Thick Skin is reduced to -5 HP. Additional fixes address audio issues, server and client crashes, and the removal of badges tied to a Buster Rifle damage stat bug.
Hi all. We have made the following changes, live now!
✅FIXED:
Various audio stability improvements that should result in fewer instances where audio does not play, across all game modes
Gibraltar's arm shield no longer blocks view while crouched
Gibraltar shield is now appropriately hidden during the Dual Katana inspect animation
Using a Shield Cell while sliding and having the Epyon Heat Rod equipped will no longer slow your slide
Back Fire’s skydive trail now has all intended sound effects
Removed account badges awarded as a result of damage stats inflated by a recent Buster Rifle bug
Various server and client crash fixes / stability improvements
🛠️ADJUSTED:
OCTANE
Removed Fast Reloads from Daredevil
Increased max time extension for Stim Surge to 6s for Daredevil
Reduced Thick Skin to -5 HP instead of -10
Based on community feedback, some Ranked POIs on Storm Point were removed to improve the player experience (see attached image). Wattson will no longer lose the benefits of her Energized Healer upgrade after leaving Gibraltar’s Dome of Protection. The update includes an attached image showing the changes.
We just pushed an update to address the following:
REMOVED
Based on community feedback, we removed some Ranked POIs on Storm Point to improve the player experience (see attached image)
FIXED
Wattson will no longer lose the benefits of her Energized Healer upgrade after leaving Gibraltar’s Dome of Protection

We begin the newest split with several quick fixes to improve stability. Players will no longer respawn with attachments equipped, the Season 28 Split 2 badge is correctly located, and crashes have been reduced. Age verification errors are resolved and the Galactic Guardian Horizon skin is temporarily disabled due to crashes.
We hope you're all enjoying the start of the newest split! We have made the following quick fixes:
FIXED
Players will no longer respawn with attachments equipped
Season 28 Split 2 badge is now appropriately located in the BP and calibrated to the right split (was previously displaying Split 1 stats)
Fixed a number of crashes - players should experience more stable matches
Players will no longer encounter an error that restricted access based on age verification
REMOVED
Temporarily disabled the Galactic Guardian Horizon skin as it's causing crashes
Aftershock Event runs March 31 to April 21 and introduces Charged Up with a Vortex Shield, nine new Wild Cards, and updates to Gibraltar, Wraith, and Wattson, plus an Elite Hemlok and Fuse Prestige Skin. Patch notes cover audio system tweaks, balance changes across Legends, weapon adjustments (Hemlok Breach AR Elite, 30-30 Repeater, RE-45 Burst, Prowler, EVA-8, and more), and Olympus map changes including moving Elysium. The update also adds new event items and rewards, improvements to Apex Bots, and various quality-of-life and store updates for Aftershock.
Get amped up for high-voltage combat in the Aftershock Event, running from Mar 31 to Apr 21.
Wildcard gets a power surge with the Vortex Shield and 9 new Wild Cards, fresh Legend Updates for Gibby, Wraith, and Wattson, plus a new Elite Hemlok, Fuse Prestige Skin, and more. Nice.
Get all the details and latest changes below in the Patch Notes.
Ready? Let’s charge in.

This new Wildcard is all about POWER. (And the anxiety of realizing your battery’s about to die.)
Every Legend is now equipped with a Vortex Shield: raise the Vortex Shield to catch incoming bullets, then release to fire them back at enemies. But keep an eye on your shield’s energy! Recharge your shield by collecting EVO.
Getting rushed? Unleash the power of the EMP Blast to stun enemies and damage placeable objects. Then recharge your EMP Battery by blocking damage with the Vortex Shield, collecting EVO, or with new Wild Cards.

Supercharge your arsenal with nine electric new Wild Cards:
Bigger and Better: Greatly increases the size of the Vortex Shield, speeds up deploy and stow time
Duck and Cover: Increases the Vortex Shield’s protective area but disables return fire
Energy Efficient: EMP Blast costs 50% energy (two uses per charge)
Sonic Boom: Upgrades the EMP Blast damage and adds knockback
Static Charge: EMP Battery remains fully charged even when used
Extra Juice: Revives grant EMP Battery charge
Background Process: Adds passive EMP Battery charging that increases while sprinting
Kinetic Converter: Increases movement speed based on EMP Battery charge percentage
Heat Signature: Spend EMP Battery charge to highlight enemies through walls

Full-auto Hemlok go brrrr.
Tear through enemy defenses with the new Hemlok Breach AR: it’s packing full-auto fire, a Silencer and a Breach Launcher with new Breach Shot mode. It’s a lot. In the best way.
Get all the details on this new breaching tool in the Patch Notes below.
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Light up the Outlands with new Event cosmetics, check out the new Legend Skins for Wattson, Ash, Pathfinder, Horizon, Crypto, and Gibraltar.
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Fresh new Weapon Skins are dropping too, including the EVA-8 “Hard Core”, the Havoc “Technoforged”, the CAR “Static Discharge” and more.
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The future is Fuse, mate! The king of showboating gets a new Prestige Skin, complete with a custom Finisher and Dive Trail. He’s earned it.


Head to the Reward Shop and exchange your Cells for two rotating sets of rewards, each available for a limited time.
Mar 31 to Apr 10: Grab an Aftershock Pack, an Epic Lifeline Legend Skin, a Tracker Set, and more.
April 10 to Apr 21: Score an Aftershock Pack, an Epic Lifeline Banner Frame, and more.

Explore limited-time offers in the Aftershock Milestone Collection, available in the Store or as possible drops from Aftershock Packs from Mar 31 to May 5.
We are making a couple adjustments to in-match audio to align with our continued commitment to provide the most informative audio experience possible.
In response to community feedback, we have lowered the volume of Hardlight mesh shattering.
As footstep audio acts as a primary means of tracking enemies who aren’t in front of you, we are increasing the volume of footsteps from enemies outside your POV - enemy footstep volume further increases as the source of the footsteps gets further behind you (ie. loud when beside you, louder when over your shoulder, even louder when directly behind you). We will continue to listen to player feedback and make impactful changes to polish the in-game experience for our community!
GIBRALTAR
Dev Note: Your big bruddah has been sitting at the bottom of pick rate charts for a while now, so it was time to give him some love. With a new passive that will allow him to traverse and rotate quicker, some quality of life updates to his base kit and some meaningful upgrades to let you choose your playstyle. The Dome of Protection has become easier and easier to push these days so we wanted to give Gibraltar some better defenses and faster resets. We also wanted players to be able to upgrade into more versatility with his ultimate.
Passive
New Passive - Momentum Boost
If Gibraltar maintains sprint speed for a couple of seconds he will get a speed boost.
This will only trigger while unarmed or if the weapon doesn’t have a sprint speed restriction (ex. The Fast Shotties Upgrade)
Gibraltar punch will deal double damage to Hardlight
Tactical
Cooldown on Dome of Protection reduced (was 17s, now 13s)
Ultimate
Integrated the size increase upgrade into his base kit, increasing radius by 20%
Call in time for the missiles has been sped up
Can now throw your ultimate before the ultimate equip animation finishes
Upgrades
Level 2
Thunder Dome: The dome becomes electrified when placed, and will deal 50 damage and slow the first enemy to enter
Healing Dome: Dome duration increases 4s and any player within the healing dome will get double small meds healing
Level 3
Triple Bombardment: Splits the ultimate into 3 charges, reducing the radius and number of missiles for each
Removed Big Bruddah, Bubble Bunker, Baby Bubble
WRAITH
Dev Note: Wraith's pick rate popularity has been on a slow decline over the years; she’s starting to get overshadowed by other popular skirmishers. We wanted to address this by giving her some meaningful buffs to her base kit and by giving her some more interesting upgrade options that will provide more utility for her team.
Tactical
Integrated the tactical cooldown reduction upgrade into her base kit (was 20s, now 15s)
Ultimate
Integrated the ultimate cooldown reduction upgrade into her base kit (was 2.5 minutes, now 1.5 minutes)
Increased casting speed animation for quicker activation
Upgrades
Level 2
Phase Dome: When Wraith starts channeling her ultimate she will create a Phase Dome. This dome will last for 30s or until Wraith places her portal. Anyone who enters the Phase Dome will go into the void.
Level 3
Phase Jumper: Wraith will stay in the void for longer when using her tactical (was 4s, now 6s) and will gain double jump while in the void
WATTSON
Dev Note: We wanted to give Wattson some unique ways to interact with Hardlight meshes and provide some quality of life updates to her kit.
Tactical
Placing a fence in front of a Hardlight mesh will reinforce it; if the mesh is broken the fence will rebuild and reinforce it
Increased fence damage (was 20, now 35)
Reduced fence deployment time (was 1s, now 0.5s)
Ultimate
When Wattson’s ultimate is placed it will reinforce Hardlight meshes in the zone of the pylon; if the mesh is broken it will rebuild and reinforce the mesh.
AR
Dev Note: Breach and Clear! The Hemlok is our latest entry of Elite Weapons. This powerhouse has a custom built barrel pre-attached that provides excellent recoil stabilization, a fully integrated silencer, and a brand new recharging Breach Charge that lets you tear down enemy structures or break into their reinforced bunkers.
Hemlok Breach AR \[Elite Weapon]
Removed Burst & Single firing modes
New Firing Mode: Automatic
Slow fire rate
Body Damage: 23
Headshot Damage: 32
Integrated Silencer
New Firing Mode: Breach Charge
Single shot explosive
Cooldown: 15 seconds
Damage to players: 38 with radial falloff
Significant damage multiplier to Hardlight and structures
MARKSMAN
Dev Note: With our latest pass on Marksmans we were successful in bringing down the overall oppressiveness of our long ranged weapons but in the 30-30’s case we’ve dulled its fangs just a bit too much. So we’re giving back some of its base damage so it’s still a consistent and viable option without the incredible spikes those charged headshots can create.
30-30 Repeater
Increased base damage to 43 (was 41)
PISTOL
Dev Note: The RE-45 Burst was our first foray into the Elite Weapon system and we had always intended to swap back to the OG automatic light version of the weapon. However, in this case, we feel the energy burst version of the RE-45 is a compelling iteration that carves out a more ownable place in the weapon roster. Moving back to its light version only muddies the design space around the R-99, Alternator, and the rest of the light weapons. Moving forward the RE-45 will be a permanent energy weapon.
RE-45 Burst
Elite version is now the default version of the RE-45
Removed Elite weapon visual treatment
P2020
Decreased points required to unlock Hammerpoints to 425 (was 500)
Base magazine size increased to 9 (was 8)
SHOTGUN
EVA-8
Improved base reload speed
Dev Note: When we added the automatic trigger to the Prowler we also increased the delay between bursts to keep its overall power in check since we were increasing its ease of use substantially. However, we didn’t see as big a draw to it as we expected so we’re giving it back some of its snappyness so it feels competitive in CQC.
Prowler PDW
Burst fire delay reduced
Recoil improvements
Olympus
Moved Elysium to a new location on the northeast corner of the map near Rift. The purpose of this change is to eliminate the forced contest between Somers University and Elysium in Ranked and Competitive. We have modified the terrain in this area to support the change, which includes the removal of a minor POI previously in this location.

Pubs & Ranked
Olympus
Storm Point
World’s Edge
Mixtape
March 24th, 2026 - May 5th, 2026
TDM: Skull Town, Fragment, Estates
Control: Labs, Thunderdome, Lava Siphon
Gun Run: Monument, Skull Town, Thunderdome
Wildcard
March 31st, 2026 - May 5th, 2026
Broken Moon Wildcard
Charged Up (March 31 - Apr 21, 2026)
Broken Moon Wildcard
April Friends Day (Apr 1, 2026)
We’re flipping this year’s celebration, zip in and make some new friends!
Ranked Ladders (coming later this split)
Ranked Event 6
4/2/2026
4/5/2026
Ranked Event 7
4/9/2026
4/12/2026
Ranked Event 8
4/16/2026
4/19/2026
Ranked Event 9
4/23/2026
4/26/2026
Ranked Event 10
4/30/2026
5/3/2026
Bloodhound - Killing dummies in the firing range will now trigger all appropriate “on knock” behavior
Catalyst - Removed a dead spot for Piercing Spikes where enemies could sometimes stand near the center of it without taking damage
Catalyst - In the firing range with friendly fire on, Piercing Spikes will no longer activate because the owner got within range
Octane - Fixed issue where Stim Surge would remain in alt hand while using Akimbo
Fuse - Level 3 upgrade Reignition now works properly against dummies in the firing range
Fixed Sparrow’s SWAT scout skin appearing bright red at long distances
Fixed Newcastle wall destroying Mad Maggie's wrecking ball if deployed too closely
Fixed parts of Catalyst as well as Conduit's Heart Machine skin having visible portions while being revived by Mirage
Fixed an issue where decals on Crypto's Destiny Gundam Spec II skin would remain visible while he was cloaked
Cleaned up the iron sight on the 30-30’s “Long-Distance Agony” skin to align with its others
Can now use the double jump off Octane’s jump pad while healing
Alternator SMG
Removed the extra hit markers (usually reserved for blast patterns on shotguns) when in Double Tap mode
Dev Note: These extra hit markers were making it a little more difficult to track enemies than intended so we’ve removed them to declutter the reticle space and improve combat visibility when landing shots.
Vault Keys
Vault keys will no longer affect the colour of a deathbox
Dev Notes: Vault Keys can be an important piece of loot, but getting baited by a red box with the hopes of a Kraber to be dashed by a Vault Key can feel terrible. This change will retain their rarity but no longer let them drive a deathboxes rarity tier.
New In-Combat Healing System
Apex Bots will attempt to find cover and heal when damaged during combat Use these moments to push!
New Target Acquisition and Awareness System
Apex Bots will make more intelligent decisions around which target to focus on. They'll be harder to sneak up on.
Improved Strafing
Apex Bots can move toward their target while strafing, letting them close distance in a more aggressive way.
New Weapon Switching System
Apex Bots will switch weapons based on the distance from the target. Get too close, and if Apex Bots have a shotgun - watch out!
Improved Bot Traversal
Apex Bots will utilize the various movement mechanics around the map like ziplines, ziprails, jump towers and more, to traverse and pursue.
Fixed the audio mix setting not saving properly on consoles
Lowered volume of Hardlight mesh breaking, as per community feedback
Increased volume of footsteps from enemies outside your field of view
Volume further increases as the source of the footsteps gets further behind you (ie. loud when beside you, louder when over your shoulder, loudest when directly behind you)
PC: Apex now uses the Windows Audio Session API (WASAPI) for microphone input.
This enables support in Windows 11 for the "Voice Clarity" audio enhancement, which you can enable to help remove unwanted background audio.
The option can be found in Window settings. Go to "System > Sound > Mic Properties" and look for "Audio Enhancements" in "Input settings".
Note: if you have multiple microphones connected to your PC & the game is using the wrong one you can either...
Select a specific microphone in Apex's Audio settings in the Voice Chat settings, see "Voice Chat Input Device" option.
Or set your mic "as default for communications" in Windows settings and then use the System Default option in Apex's Voice Chat settings.
Graphics:
Static objects now use bindless resources and batching to significantly reduce draw calls, improving baseline CPU performance for map rendering
Olympus uses improved algorithms to generate occlusion culling data structures, slightly improving CPU performance on the map.
PC: Uses ReBAR for faster uploads of data to the GPU, on systems that support it. This can reduce pop-in of models and textures and also use less time on the CPU, which can help performance stability.
Visual improvements:
More accurate reflection intensity in dark areas
Improvements to the clarity of ambient occlusion and specular occlusion
Midseason Breach notes outline balance goals and transparency, focusing on diversifying Legend picks and refining breach gameplay. It highlights changes to Gibraltar, Wraith, Wattson, Hemlok Breach AR, RE-45 Burst, Marksman weapons, and utility upgrades, aiming to punch up underrepresented legends and adjust the meta. The post also explains metrics on team compositions, new upgrades, and directs players to Patch Notes for the full changes.
Below, we will share insights into our goals for each Legend or Weapon, challenges we’ve identified, and what changes we are making in pursuit of those goals.
Crushing the Peak of Dominant Team Comps
Gibraltar’s Speed Boost and Electrified Dome
Wraith’s Lowered Cooldowns and Enhanced Ult
Watson’s Hardlight Auto-Reinforce
Say Hello to a Brand NEW Hemlok Breach AR
The Future of the RE-45 Burst
State of the 30-30 Repeater, P2020 and Prowler
Welcome to Designer’s Notes for the mid-season split for Breach! We appreciate all the time you’ve put into the season so far, and we’re grateful for all the feedback. With your feedback and our internal match data, we have been tuning and adjusting to find the balance sweet spot. Your feedback helped inform changes to Octane and the Ranked Drop Zones system, and we will continue to monitor these elements. We also tuned up Fuse a bit and are continuing to aim for him to deliver that offensive breacher experience. For this next split we are focused on our looking to punch up some Legends, lean into the breach gameplay, and bring a unique twist to the Hemlok.
Our aim with this blog is to provide ongoing transparency and reasoning for why we are making the balancing decisions with each update. We want you to head into your matches with this knowledge, discuss how the changes are landing, and let us know what is working and what is not. Your continued feedback is important in helping us tune Apex and make the best competitive Battle Royale it can be!
As we reach the midway point of the first season of 2026, we want to take a moment to introduce you to a specific indicator of game health: Legend squad composition. A healthy state for Legends is one where people feel many different team compositions are viable. Over the last year we have made a deliberate effort to squash the dominance of top-picked squad combinations to encourage creative player expression, or to allow you to play the way you are most comfortable and not feel like there’s one specific trio of characters that is ‘must-pick’.
We measure this by looking at the 10 most popular team compositions and evaluating how much market share they occupy; we pursue a lower percentage/concentration from the most popular compositions, as it indicates greater legend diversity. When we see a rising percentage occupied by a handful of team compositions it indicates to us that the Legend meta has tilted towards a ‘must pick’ squad or Legend combo.
We had a moment late last year where Sparrow and Ash were ripping up the Ranked charts. Anchored by that specific pair of Legends, our top 10 most popular squad compositions represented 25% of all squads in Ranked Apex. If you look at the period just before and after, there was a similar concentration of the top 10 squad compositions representing around 20% of all teams, which was still higher than we deemed healthy.

As you can see in the chart above, over the last 12 months, through a series of impactful reworks, buffs and nerfs, we have seen the concentration of the top 10, 5 and 1 squad compositions drop dramatically. Reworked characters like Ash, Valkyrie and Octane have each had their ‘moment’ of being high pick rate, but we are happy to see the presence of a ‘must pick’ duo or trio in Apex has all but disappeared over the last 12 months.

2026-02-24 through 2026-03-02
Gibraltar has been sitting close to the bottom of the Legend pick rates across all ranks and skill levels for quite a while. We still feel like he has a strong kit but it’s been difficult for Gibraltar to find success, as newer Legends or recent buffs have made it easier to push into his Dome of Protection.

Some of the biggest pain points we are seeing about Gibraltar are that he's big and slow and the dome is too easy to push into, especially with higher mobility Legends.
Gibraltar’s size isn’t something we can change but we did want to tackle the feeling of him being slow. For this we’re adding a momentum passive to help him get around faster while out of combat. It requires him to build up to max unarmed sprint speed and then maintain it for a couple seconds to gain a speed boost. It also gives him some nice synergies with his Fast Shotties upgrade allowing him to activate that speed boost while he has a shotgun out.
One thing that has been frustrating with Gibraltar was that his ultimate had a delay before you could throw it - it could make it feel unresponsive and it functions differently from other Legends. We are improving that execution time and so players won’t feel stuck when throwing his ultimate.
We wanted to take Gibraltar’s upgrades beyond simple stat increases. To achieve this we’ve added three new upgrades and integrated the larger radius ultimate and faster cooldowns into the base kit.
New Upgrades
Thunder Dome will electrify the dome of protection. This will make it so the first enemy to enter the dome will take damage and be slowed for a short time. This should give the players in the dome some added protection and will make enemies think twice before pushing in.
Healing Dome will allow players to get double healing for small meds while in the healing dome. This will also increase the duration of the dome allowing for more healing. This is a great reset tool, giving Gibraltar and his teammates time to quickly recover.
Triple Bombardment will split Defensive bombardment into three charges but with a smaller radius and fewer missiles. This will give players a bit more flexibility on placement and cover different angles versus the single charge version.
We think these new upgrades are going to give some extra defense or reset potential depending on your preferred playstyle.
Wraith has been on a slow decline in pick rate over the years. While she’s always been a popular legend she’s starting to get overshadowed by other Skirmishers. We wanted to find ways to give Wraith some more team utility while also adding some quality of life updates to her base kit.

The feedback we’re hearing about Wraith is mainly that she’s feeling outdated and isn’t offering enough with her ultimate. Also that the ultimate cast time is too slow.
To address these concerns, we’ll be integrating the two cooldown upgrades into her base kit and replacing them with two new upgrades; she’ll now have access to her abilities more often. We’re also speeding up the cast time for her ultimate, making her less vulnerable during that initial wind up.
New Upgrades
Phase Dome upgrade will create a dome when Wraith starts channeling her ultimate. Anyone who enters the dome will go into the void, making them invulnerable just like when Wraith uses her tactical. The goal with this is to offer Wraith's teammates a safe place to wait while she’s getting ready to place her portal. Once the portal is placed the dome will end, players will leave the void and be able to enter into Wraith's ultimate portal. The phase dome does have a timeout since Wraith’s channel time is based on distance. We didn’t want to encourage Wraith hiding in a corner while their team got to stay safe in the void.
Phase Jumper will extend the duration of Wraith’s tactical ability. She will stay in the void for a longer time. She will also gain the ability to double jump while in the void. This upgrade should give Wraith some extra options for escape and traversal.
Wattson has had a pretty flat pick rate despite a bit of an uptick during her last set off buffs. While she is still a strong Controller and offers great area management, we wanted to give her some small buffs and add synergies with Hardlight Meshes.

Some of the pain points we are looking to address are the speed of deployment of her tactical and of its effectiveness. For this we’ve sped up the deployment to be much faster and we’ve increased the damage when getting hit by her fences.
With the new Hardlight Meshes this season we want our Controllers to have some advantages when fighting around them. Wattson already wants to take control of a room so we’ve given her tools to quickly reinforce Hardlight.
By placing her tactical in front of a Hardlight Mesh it will be instantly reinforced. This will rebuild and reinforce broken Hardlight also. If an already reinforced mesh breaks while a fence is in front of it, the mesh will rebuild and reinforce after a short cooldown.
When placing her ultimate a pulse will be released that will reinforce all Hardlight meshes and rebuild broken Hardlight within the radius of the Interception Pylon. Similar to the tactical, if a mesh breaks that was reinforced by the Pylon it will rebuild and reinforce after a short cooldown.
With these new reinforcing capabilities Wattson is going to be able to really lockdown a room with Hardlight.
The Hemlok Breach AR is the first ever fully automatic silenced weapon in Apex Legends. It also comes with a secondary fire mode that launches an explosive Breach Charge, dealing extra damage to Hardlight and placeable Legend abilities.
We’ve always wanted to add a silencer in Apex Legends as it's an exciting weapon mechanic that we haven't truly explored and adds tactical depth. However, adding one to existing weapons has proved to be a challenge, as doing so could change their core feel. Recently, the Elite Weapon design space, has provided a unique opportunity to experiment and we feel it’s the right spot to introduce the Hemlok Breach AR.
With Hardlight allowing controllers to lock down areas we wanted to provide players with exciting new tools to break into those bunkers. Building an elite weapon to fulfill this fantasy was an exciting opportunity because we could be a little more explosive with our ideas.
The RE-45 Burst will be permanently replacing the RE-45 Auto in loot pools!
We had long discussions and evaluated match data trying to decide if we can reasonably replace the RE-45 Auto, but ultimately we feel the RE-45 Burst is a much more exciting version of the weapon with a more defined identity. In its energy form, it no longer competes in a saturated design space with other high fire rate, automatic, light ammo weapons and helps create more diversity in the weapon roster.
If you’ve been following along for any length of time, you know that we’ve been working to shift away from a long-range, Marksman-dominated meta to more close quarters combat. We’re happy to report that we’re seeing Marksman weapon dominance finally coming down and the viability of other weapon types rebounding as a result.

2026-02-24 through 2026-03-02
That said, we have noticed the 30-30 Repeater lagging behind other weapons in its class so we are reverting a previous nerf to base damage.
30-30 Repeater base damage: 41 → 43
After our recent round of buffs to shotguns, we have seen some encouraging upward progress to their encounter win rate.

2026-02-24 through 2026-03-02
While we’re happy with this progress, they still remain relatively low on the graph compared to the rest of the weapons. Because we know that a meta dominated by shotgun strength and popularity can lead to a lot of player frustration, we are going to proceed cautiously and continue to monitor the situation.
That being said, the EVA-8 is receiving a small buff to increase its reload speed.

2026-02-24 through 2026-03-02
Compared to their respective weapon classes, the P2020 and Prowler are lagging behind slightly, so we’re giving them both a bit of a tune up!
P2020 magazine: \[8 → 9]
P2020 points to unlock Hammerpoint Rounds: \[500 → 425]
Prowler burst fire delay reduced
Prowler’s recoil reduced
We hope these Designer’s Notes have helped provide meaningful insight into the dev team’s decision making processes for the balance changes in the second half of Breach. For a full change log of everything happening in Apex Legends, be sure to check out the Patch Notes, available now!
Over the last seven days, 10,909 accounts were banned for cheating. The team highlights recent bans by targeted devices/cheats: Xim / Titan: 245; DMA: 402; Other cheating hardware: 300; HWID Spoofer: 1071. Note that these device ban numbers do not reflect the total bans for the week, and we are continuing to implement the new detection model mentioned in our last update.
Over the last seven days (as of writing this) we banned a total of 10,909 accounts for cheating.
We wanted to highlight and share some of the ban numbers for the past 7 days for specifically targeted devices/cheats:
Xim / Titan: 245
DMA: 402
Other cheating hardware: 300
HWID Spoofer: 1071
It is important to note that these device ban numbers do not reflect the total number of bans that were put in place over the past week, and we are still working towards implementing our new detection model we mentioned in our last update.
A patch has been released to address several issues. Epyon's Lash returns to Wild Card and will no longer cause crashes. Gundam badge art now displays correctly when viewing squad teammates, and the announcer will no longer state 'Buster Rifle Being Fired' incorrectly in the Firing Range.
We just pushed a patch to address the following:
FIXED
Epyon's Lash has returned to Wild Card and will no longer cause crashing
Gundam badge art will now be appropriately displayed while viewing squad teammates
Announcer will no longer state "Buster Rifle Being Fired" incorrectly in the Firing Range
Apex Legends update outlines recent fixes and known issues. Fixed: Buster Rifle damage bug shown as 9,999 when Bit Stave shield is active; next steps for stats, trackers and badges are under evaluation. Investigating: Epyon's Lash Wild Card is temporarily removed from the Gundam Frontline Wildcard Event due to a crash, with plans to fix and reactivate soon.
Please see below for a list of recent fixes and known issues.
Fixed:
Resolved an issue where the Buster Rifle was awarding 9,999 damage when hitting a player with the Bit Stave shield active. We are still evaluating the next steps for impacted stats, trackers and badges.
Consolidated Wildcard into one event - Gundam Frontlines - as was initially intended.
Investigating:
We are temporarily removing Epyon's Lash Wild Card from the Gundam Frontline Wildcard Event as it is contributing to a known crash. We will be working to resolve the bug and reactivate the Wild Card as soon as possible
Gundam is coming to Wildcard. You've got 90 seconds to react - keep up. Explainer video: https://x.com/PlayApex/status/2031007615719796951
Gundam is coming to Wildcard.
You've got 90 seconds.
Keep up.
Explainer video here: https://x.com/PlayApex/status/2031007615719796951
Patch notes improve Fuse's ultimate reliability by reducing the chance enemies inside the area of effect take no damage. The duration change to Fuse's Tactical is reverted, allowing him to hold space a bit longer in tight spaces. Images illustrating the changes accompany the update.
We received consistent feedback that Fuse's ultimate wasn't feeling as reliable as we wanted it to be, so we're making changes to reduce the odds enemies won't take damage while inside the area of effect. We're also reverting the duration change to his tactical to let him hold space a bit longer in tight quarters.


EA Play members can claim a Gold Copilot Weapon Charm by booting up Apex Legends before March 30. Equip the unshackled, key-wielding charm and take on foes in style. Learn more about EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow @eaplay on X (Twitter) and Instagram; terms apply, see https://tos.ea.com/legalapp/eaplay/us/en/pc/ for details.

EA Play members can score a Gold Copilot Weapon Charm between now and March 30 when you boot up Apex Legends. Equip the unshackled, key-wielding charm today, and take on foes in style.
Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on X (Twitter) and Instagram @eaplay.
Conditions, limitations, and exclusions apply. See https://tos.ea.com/legalapp/eaplay/us/en/pc/ for details.
The Anti-Cheat Team warns that devices such as Strikepacks, Cronus, XIM, and similar hardware that alter input undermine competitive integrity and harm players, especially on console/controller ecosystems. Using them to automate actions, modify recoil, or simulate unintended input schemes is cheating. For more details, see the blog post on 3rd Party Device Enforcement: https://www.ea.com/games/apex-legends/apex-legends/news/breach-anti-cheat-update
Devices such as Strikepacks, Cronus, XIM, and similar hardware that manipulate input behavior undermine competitive integrity and negatively impact the experience for legitimate players—particularly within console and controller ecosystems. Their use to automate actions, modify recoil, alter input behavior, or simulate unintended control schemes to gain an unfair advantage is cheating. Full stop.
Read more in our Blog all about 3rd Party Device Enforcement: https://www.ea.com/games/apex-legends/apex-legends/news/breach-anti-cheat-update
Apex Legends: Latest Update 03/04/2026 is presented. The page currently shows only a banner image. No other details are included in the article content.

Apex Legends x Gundam Event brings Gundam-themed skins, weapons, and new Wild Cards to the game, starting March 10. The Wildcard: Gundam Takeover turns Broken Moon into a Gundam battlefield with destroyed Mobile Suits, Wing Gundam statues, and new abilities like Epyon Lash and Beam Saber. The event features Gunpla drops, a limited-time Gundam Store, and pre-orders for Gunpla kits, with store deadlines and rewards listed (ending April 14).
Gundam comes to the Outlands March 10.
Fight in the Gundam universe and wield iconic weapons like the Buster Rifle, unleash Gundam Wildcard abilities, and fight on a Broken Moon filled with destroyed Mobile Suits and Gundam Wing statues. Celebrate your love of the fandom (without getting a Gquuuuuux tattoo) with Legendary cosmetics, Gundam-inspired skins, a Limited Edition Gunpla drop, and more.

Drop into Wildcard and earn your wings. Broken Moon transforms into a full Gundam battlefield for the event, with destroyed Mobile Suits scattered across the terrain, massive climbable Wing Gundam statues, and ships battling overhead. 
Grab the Buster Rifle from Care Packages and launch skyward for aerial recon, scan through walls to mark every enemy, and fire laser beams that cut through cover and explode on impact.

Use Bit Staves as shields to absorb damage while you push, or switch to Drone Command and send them out to patrol, scan, and attack anyone who dares trespass in your territory.

Unleash lethal Gundam abilities with new Wild Cards, including:
Epyon's Lash: Adds a magnetic melee pull Tactical ability, and more.
Heavyarms Salvo: Marks enemies for air support missile strikes after landing multiple hits.
Zero Sacrifice: Adds the option to trigger a self-destruct explosion on knock, taking nearby enemies with you.
Zero Rebirth: Enter the Void when knocked, then exit with 1 HP, temporary invulnerability and health regen.
We thought long and hard about which Legends were the right fit for each Mobile Suit. And after only a few dozen hours of fierce debate and a rewatch of original VHS tapes (subbed obviously), we set to work. We’ve got Gundam-inspired skins for 8 Legends, each one tailored to the Legend’s personality, playstyle, and lore:
Alter: Gundam Epyon
Conduit: Gundam Aerial
Crypto: Freedom Gundam
Gibby: Xi Gundam
Mirage: Destiny Gundam Spec II
Octane: GQuuuuuux
Revenant: Gundam Deathscythe Hell
Valkyrie: Wing Gundam Zero
Plus, a Char Aznable-inspired Sparrow Skin available in the Reward Shop.
You want more, huh? How about a Buster Rifle? Check out 8 stunning new Gundam-themed weapon skins, including the “Buster Rifle” Kraber, the “Destiny 99” R-99, and the “Aerial 301” R-301. Two Gundam-inspired Mythics are also available during the Event:
Epyon Heat Rod
Beam Saber
The Epyon Heat Rod is available as a possible drop in Gundam Heat Rod Event Packs, while the Beam Saber is available as a possible drop in Gundam Beam Saber Event Packs.
Earn Medals during the Event to unlock items from the Reward Shop, including an Epic Char Aznable-inspired Sparrow skin, plus a Gundam-themed Banner Frame, Trackers, and Sticker.
Hit up the limited-time Apex Legends x Gundam Event Store to directly purchase any Legend Skins from the Event until April 14.

Ready for a little merch drop? To celebrate the Apex Legends x Gundam Event out of game, BANDAI NAMCO is releasing 3 limited-edition Apex Legends-inspired Model Kits (GUNPLA) for sale:
RG 1/144 FREEDOM GUNDAM -APEX LEGENDS™ Crypto Ver-
RG 1/144 WING GUNDAM ZERO EW -APEX LEGENDS™ Valkyrie Ver-
RG 1/144 GUNDAM EPYON -APEX LEGENDS™ Alter Ver-
Each kit will be available for pre-order online from March 18 while supplies last. Offers may vary or change; visit the Apex Legends Shop or PREMIUM BANDAI for more details.
There’s never been a better time to dive into one of the most influential mech-driven, character-focused universes ever created. From the iconic anime and model kits (GUNPLA) to video games, trading card games, and new film releases, Gundam continues to evolve. Explore the Gundam universe on the official Gundam site, or check out the official Gundam YouTube Channel.
Here are some updates and fixes from our most recent patches:
Fixed an edge case crash impacting Trios and Duos
Server stability improvements
Fixed a hole where players were able to fall through on Broken Moon in BR and Wildcard
Completing Road to Ranked Challenges now correctly unlock Ranked
Fixed a situation where players would lose access to main tabs on home screens or their currencies would display incorrectly
"Riptide Predator" Peacekeeper Skin draw speed now matches all other weapons
Choosing a controller perk now grants that Legend the ability to reinforce Hardlight as intended
Players will no longer spawn over water in Wildcard
Adjusted Ranked lobbies to provide either a Dropship or Drop Zone experiences based on that lobby's players' rank composition
Drop Zones rules:
All matches with 10+ Diamond players OR 1+ Master/Predator player will have Drop Zones
Players may experience a mixture of Dropship and Drop Zone matches, particularly for Platinum players or those squadding up with Diamond+ players, as we work out the thresholds
If your pending lobby will have Drop Zones you will see “RANKED - DROP ZONES” displayed on the match loading screen
When loading into a Drop Zones match, the Rank Tier Display will show each player's individual Rank Tier (Dropship matches will keep the current 'Squad' version of the Rank Tier Distribution)
Here’s a couple of the open issues that we’ve seen some community chatter around that are currently being worked on. Stay up to date with our progress on these issues and more on our public Trello board.
When using a controller, there is an issue where some Legends cannot activate their ultimate while their tactical is available
Join the endless waltz: the Apex Legends x Gundam Event drops March 10.
Play Apex Legends™ for free* now on PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, Nintendo Switch™, Nintendo Switch™ 2 and PC via the EA app, Epic, and Steam.
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This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at https://www.ea.com/service-updates.
*Applicable platform account and platform subscription (sold separately) may be required. A persistent internet connection and EA account required. Age restrictions apply. Includes in-game purchases. †Not available in all territories.
Season 28 launch significantly improved stability and performance for Apex Legends. A server bottleneck caused CPUs on AWS machines to reach 100% usage, leading to FPS drops and slow-motion matches. With server optimizations in place, matches are more stable and the team will continue monitoring for further stability improvements.
With the launch of Season 28, our team made changes that resulted in a significantly more stable, performant Apex Legends experience for our community - specifically, in instances where players would encounter FPS drops or their match would feel like it was running in slow motion.
After thorough investigation, we discovered the root cause of a server bottleneck. Our cloud infrastructure works by having multiple game servers running on each AWS machine. In some cases, the CPUs for these machines were hitting 100% usage and resulted in players experiencing performance drops and slowmo servers.
Our team implemented numerous server performance optimizations and, as a result, we have seen a substantial drop in instances of matches with these issues. We are happy to report: players are experiencing more stable matches!

The above graph displays CPU usage for Ranked servers (the mode where we saw the most instances of slomo) - you can clearly see a drop with the 28.0 launch on 2/10 10:00 PT. The minor fluctuation you see just after 16:00 PT was caused by a small server update we deployed at that time
As always, we will continue to closely monitor and look for more opportunities to improve game stability.
An anti-cheat update enabled a new detection targeting XIM cheating devices, banning over 2,000 accounts. This follows January's detection of Titan cheat devices, which banned over 1,000 accounts. Use of third-party cheating peripherals is not tolerated in Apex.
BANWAVE:A new detection targeting XIM cheating devices was enabled today that resulted in over 2000 accounts being permanently banned. This follows a detection we enabled in January which targeted Titan cheat devices and resulted in over 1,000 accounts being banned.
Use of third party cheating peripherals is not tolerated in Apex.
The latest patch is live now for Apex Legends. Check out what's included in today's patch. A preview image is included with the post.
Check out what's included in todays patch - live now!

Apex Legends introduces a blended ranked system that combines Dropship and Drop Zones. The changes include mixed Dropship/Drop Zone matches, visible individual Rank Tiers in Drop Zones, and Masters players needing to requeue; Dropship keeps the Squad-style Rank Tier Distribution. The update went live on 2/17/26, with a note that Masters players can requeue normally as of 5:57pm PT and ongoing monitoring of matchmaking health.
The update to Ranked lobbies hybridizing Dropship and Drop Zones is now live. Here are all the details you need to know:
ADJUSTED
-All matches with 10+ Diamond players OR 1+ Master/Predator player will have Drop Zones
-Players may experience a mixture of Dropship and Drop Zone matches, particularly for Platinum players or those squadding up with Diamond+ players, as we work out the thresholds
-If your pending lobby will have Drop Zones you will see “RANKED - DROP ZONES” displayed on the match loading screen
-When loading into a Drop Zones match, the Rank Tier Display will show each player's individual Rank Tier (Dropship matches will keep the current 'Squad' version of the Rank Tier Distribution)
-Players in Masters will need to go back to the lobby and matchmake in order to requeue. We are working on a fix that will allow players to requeue as normal and will let you know when it is live
This change is now live, and we will be closely monitoring the impact on competitive integrity and matchmaking health.
Update as of 2/17/26 at 5:57pm PT: Players in Masters will now be able to requeue as normal.
Apex Legends: Latest Update 4/14/2026 details several fixes, including Catalyst's Toxic Empress skin glow effects, Valkyrie's jetpack handles, Fuse's Knuckle Cluster holder, Wattson's audio issue, and general Switch 2 stability. Adjustments to matchmaking aim for tighter skill bands and more competitive games, with slightly longer queues at higher ranks and pubs. Testing a four-hour Ranked map rotation in East Asia for the rest of the split, with a warning not to change servers due to higher pings.
Hey all, we have made the following changes.
FIXED:
Catalyst's Toxic Empress skin now has the appropriate glow visual effects, in-match
Valkyrie's jetpack handles are no longer missing in specific scenarios
Fuse's Knuckle Cluster holder is now properly displayed
Wattson players will no longer hear Hardlight rebuilding and being destroyed as a result of her tactical/ultimate placement in the ring
Game stability improvements on the Switch 2
We are also making the following changes to matchmaking in an effort to provide the best possible match quality for players:
ADJUSTED:
We are increasing maximum queue times slightly for players at the higher end of Ranked and pubs. Our goal is tighter skill bands and more competitive games across the board.
For Drop Zone Ranked matches, we will be displaying Ranked tier distribution charts of squads, not individual players consistent with non-Drop Zone lobbies.
TESTING:
We are testing a 4 hour Ranked map rotation schedule in East Asia for the rest of the split. *We do not recommend changing servers as it will result in much higher pings.
EA Play offers benefits including access to a wide range of EA franchises and top titles, with rewards such as Weapon Charms in Apex Legends. Members can unlock rewards monthly, try select recent releases for up to 10 hours, and progress carries over to the full game, plus 10% off EA digital purchases. For more details, visit the EA Play terms and subscription pages: https://store.steampowered.com/subscriptions/ea and https://tos.ea.com/legalapp/eaplay/us/en/pc/.

Experience a world of thrill with EA Play. Join to get great player benefits and unlimited access to an unrivaled collection of EA’s fan-favorite franchises and top titles. Members can unlock rewards in the hottest titles each month, including Weapon Charms in Apex Legends. Dive into all the game-winning, world-creating, and galaxy-defining moments in The Play List or discover a new favorite with trials of select recent releases for up to 10 hours with no commitments. If you decide to buy, your progress carries over to the full game, ready for what’s next. Plus, members score 10% off EA digital purchases, saving on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on X (Twitter) and Instagram @eaplay.
*Conditions, limitations and exclusions apply. See https://tos.ea.com/legalapp/eaplay/us/en/pc/ for details.
An AMA is planned to discuss recent Legends and Weapons changes from the Midseason Patch. The session is scheduled for Wednesday, April 8, 2026, at 10:00am PT, with questions submitted ahead of time and replies shared when we go live. The Weapons and Legends team members Casey (Weapons Game Designer) and John (Legends Game Designer) will participate, and questions should stay focused on the patch with a 1-2 question limit per reply to help stay organized.

It’s time to chat about the recent changes to Legends / Weapons from our Midseason Patch.
We’ll be answering as many questions as possible this Wednesday, April 8, 2026, at 10:00am PT. Drop your questions here ahead of our AMA and tune back for replies when we go live. As always, feedback is also welcome and we’ll be collecting everything to share with the team.
Here’s our Weapons and Legends team members on deck:
Casey, Weapons Game Designer
John, Legends Game Designer
Reminder: please keep your questions focused on Weapon and Legend changes from our Midseason Patch and limit 1-2 related questions per reply to help us stay organized. If you’ve got off topic questions, let us know which AMA you would like to see us host next.
Chat soon!
Update fixes: Reactive skins now work as intended in and outside the firing range, and Wraith won't be stunned by Gibraltar's electrified dome while phased. Hemlok adjustments: increased horizontal and vertical recoil, and increased hipfire spread. Dev tidbit: recoil was smoother than intended and hipfire overperforming; the changes aim to add more spread and thank you for the feedback.
Hi all, we just pushed an update to address the following:
FIXED:
Reactive skins will now work as intended in and outside of the firing range
Wraith, while phased, will no longer be stunned by Gibraltar's electrified dome
We have also made some changes to the Hemlok based on data and community feedback since our last round of changes to the Hemlok.
ADJUSTED:
Increased horizontal and vertical recoil
Increased hipfire spread
DEV TIDBIT:
The Hemlok's recoil was a little too smooth ("smooth as butter", as we've been calling it), and its hipfire was overperforming. These changes should help provide some more spread to make those shots harder to hit. Thank you for your continued feedback!
Patch notes: Bot Royale Evolved matches on E-District now start as intended. Wildcard event prompts now display in all languages, and the Energy Efficient Wild Card has been re-enabled. Adjusted: several tactical and ultimate projectiles can no longer be caught by the Vortex Shield, including Bangelore's tactical and ultimate, Catalyst's tactical, Caustic's ultimate, Gibby's ultimate, Sparrow's tactical; Vantage's ultimate is now affected by the shield.
Hi everyone, we just pushed the following changes to the live game:
FIXED
-Bot Royale Evolved matches on E-District should now start as intended
-Wildcard event prompts are now appropriately displayed in all languages
-"Energy Efficient" Wild Card has been re-enabled
ADJUSTED
The following tactical and ultimate projectiles can no longer be caught by the Vortex Shield:
-Bangelore's tactical
-Bangelore's ultimate
-Catalyst's tactical
-Caustic's ultimate
-Gibby's ultimate
-Sparrow's tactical
Vantage's ultimate is now affected by the Vortex Shield.
Storm Point is temporarily removed from map rotation across all modes and will be replaced by E-District (daytime) while a permanent fix for a crash on certain devices is pursued. More updates will be provided as they become available. April Fools LTM is reactivated today until Mon the 6th at 12pm PT, with Charged Up Wildcard Modes still available for play.
We are temporarily removing Storm Point from map rotation on all modes and will be replacing it with E-District (daytime) while we continue to chase a permanent fix for a crash occurring on specific devices when Storm Point is active. We will provide more updates on this matter once we have them.
In addition, April Fools LTM is now reactivated today until Mon the 6th at 12pm PT for those that missed their first chance to play. Charged Up Wildcard Modes will still be available to play. Make sure to tune in for all the fun!
Thank you for your patience while we made this change! If you had any difficulty getting into a match, you should be able to now.
Season 28, second split: 73,591 accounts banned across all platforms this season. PC bans total 70,242; Console bans 3,349. Targeted hardware bans include XIM/Titan 2,911; HWID Spoofer 4,405; DMA 1,103; Other Cheating Hardware/Cheat detections 37,051. Note that hardware numbers do not sum to total bans due to other infractions like bot accounts; more updates and detections are in progress and will be shared soon.
As we start the second split of Season 28, we wanted to share some ban numbers from this season so far!
Across all platforms we banned a total of 73,591 accounts for various cheating infractions. We can break that down by platform:
PC - 70,242
Console - 3,349
Targeted 3rd Party Hardware bans:
XIM/Titan - 2,911
HWID Spoofer - 4,405
DMA - 1,103
Other Cheating Hardware/Cheat detections - 37,051
Note: The above hardware numbers do not add to the total bans as there are bans for other infractions such as bot accounts.
We have more updates, enhancements and detections currently being worked on, and we are excited to be able to share even more soon!
We acknowledge last week's server issues and thank the community, with everyone granted 1 Epic Apex Pack (please login within 2 weeks to claim it). Two outages occurred: the first stemmed from rotating out Storm Point for E-District, causing login issues. The second outage was caused by a rolled-back fix for performance monitoring data; a new fix is planned and updates will continue as investigations proceed.
We know our community experienced some server issues last week. Thank you to everyone who took the time to send in reports to us. To show our appreciation for your continued patience, everyone has been granted 1 Epic Apex Pack (please login within 2 weeks to claim it).
We wanted to share a quick recap of the recent server outages and what we have learned from them.
Two separate instances caused our servers to go down last week. One was due to rotating out Storm Point (due to persistent crashes for specific devices on that map) and replacing it with E-District. The initial swap ran into some issues, and then later on, as servers continued to try to incorrectly search for games on Storm Point, it caused players to no longer be able to get into games. We’ve now implemented a new internal process to avoid this mismatch in the future.
The other cause of servers going down was due to a prior fix for some performance monitoring systems that incorrectly handled how invalid data was processed. The fix was rolled back, which solved the issues, and we’ll be targeting another fix further down the road.
Ensuring the best possible experience in Apex Legends is a priority for us. We will continue to keep you updated as we continue our investigations and make further improvements.